The Homunculus or Homunculi is a special pet which assist Alchemist classes in ways such as a support, an instant partymate, or a sacrifice for the player. Alchemist classes must go through the Bioethics Quest to unlock the appropriate skills required to create a Homunculus. After the quest, the passive skill Bioethics will be available to the player and the rest of the Homunculus skill branch will be available through the distribution of skill points.
There are 4 types of Homunculi with various attributes unique to each.
![]() | Pet Food |
![]() | Zargon |
![]() | Garlet |
![]() | Scell |
"Which Homunculus should I pick?" This is a common question amongst new Alchemists and future Geneticists.
Each Homunculus serves its own purpose that is custom tailored to the players' individual needs. Despite general opinion, players should choose based on their exact situation and not what others tell them to do. This is because every player has different leveling methods and amount of time to invest. After the EXP table change homunculus that rely on physical dmg will take too long to level and get enough HIT to be helpful in the grind to 99, Caprice can still work as it doesn't rely on HIT, but damage might not be that great depending on level, you basically have to leech them cause they wont be doing much for quite some time. That being said, homunculus might still be used as a sudo 'tank' of sorts if done properly but requires it being evolved cause evolving gives a lot of HP even at lower levels.
To obtain a Homunculus, an Embryo is required. These can be purchased from other Alchemists or can be self-made. In order to make an Embryo, an Alchemist must use the skill Prepare Potion with the following materials purchasable from the Al de Baran Material Seller , in the Alchemist Guild alde_alche 35 179 :
Success rates of creating embryos are affected mainly by the Alchemist's INT, DEX and LUK.
Once an Embryo is obtained, use the skill Call Homunculus to summon a new Homunculus. There is a chance to get 1 of the 4 base Homunculi and another chance to get 1 of the 2 sprites available to each type of Homunculus. Although not completely proven, there is a popular "fact" that the creator of the Embryo's stats play in a role in the probability of summoning each Homunculus.
Homunculus have their own set of stats apart from their masters, these will have a set amount upon summoning and will vary as it levels up. With each level, a Homunculus will receive a certain amount points to each stat (STR, AGI, VIT, INT, DEX, LUK) depending on which type of Homunculus. These stats are invisible under the Homunculus Stat Window (Alt+R). The Homunculus's ATK, MATK, Hit Rate, Critical Hit Rate, DEF, MDEF, Flee Rate, and ASPD will be visible. The Homunculus also gains one skill point for every three levels. Unlike status points, one can apply these to whichever skill one would like.
To calculate the Homunculus' stats, use the following equations:
ATK = Floor((STR + DEX + LUK) ÷ 3) + Floor(Level ÷ 10) MATK = Level + INT + Floor((INT + DEX + LUK) ÷ 3) + Floor(Level ÷ 10) × 2 HIT = Level + DEX + 150 CRI = Floor(LUK ÷ 3) + 1 DEF = (VIT + Floor(Level ÷ 10)) × 2 + Floor((AGI + Floor(Level ÷ 10)) ÷ 2) + Floor(Level ÷ 2) MDEF = Unknown FLEE = Level + AGI + Floor(Level ÷ 10) ASPD = Unknown
Much like pets, Homunculus require feeding. Feed the Homunculus when its hunger is between 11~25 to get 1 full point of Intimacy. Feeding at the other times will give less than a full point and may even reduce the Intimacy. If one forgets to feed the Homunculus, its Intimacy will eventually decrease, and it will leave the master if it goes below zero Intimacy.
Hunger | Intimacy |
---|---|
Starving at 1% ~ 10% | -1 |
1% ~ 10% | 0.5 |
11% ~ 25% | 1 |
26% ~ 75% | 0.75 |
76% ~ 90% | -0.05 |
91% ~ 100% | -0.5 |
The homunculus also display emotes as a way of warning the player. The emotes used are:
Status | Emote |
---|---|
Hunger below 11% | * |
Player feeds without proper item | |
Player feeds at 1% ~ 75% | |
Player feeds at 76% ~ 90% | |
Player feeds at 91% ~ 100% | |
Failed to use skill | |
Failed to evolve |
Intimacy is crucial for evolution, obtaining the final skill, and AFKing. Intimacy has not been proven to affect Homunculus' stat growth. This value is not shown in the Homunculus Stat Window. However, for each interval of Intimacy points the Homunculus has, the window will show:
Intimacy | Status |
---|---|
1 ~ 3 | Hate with Passion |
4 ~ 10 | Hate |
11 ~ 100 | Awkward |
101 ~ 250 | Shy |
251 ~ 750 | Neutral |
751 ~ 910 | Cordial |
911 ~ 1000 | Loyal |
The player dying, the Homunculus dying, or the Homunculus vaporizing does not affect Intimacy. Stressing it (other than using their ultimate skills) is the only way that to lower its Intimacy. One can stress the Homunculus by not feeding it (Hunger < 11) or overfeeding it (Hunger >75).
Each hour of starving causes the Intimacy to decrease by 18 (3600 seconds per hour / 200 seconds per loss). If the player is away from the computer for a full 24 hours of starving, the Homunculus' Intimacy will decrease by 432. If the player can no longer use Call Homunculus or Homunculus Resurrection, then the Homunculus has left its master for good. However, the master is able to create a new Homunculus.
With Potion Creation, Alchemist can create Homunculus Tablet that will increases Homunculus intimacy by 50 when used. Requires:
When the Homunculus' Intimacy is Loyal, use a Stone of Sage (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased Max HP and Max SP, a new form, and a fourth, new skill is unlocked.
After evolving, the Homunculus' Intimacy resets to 10 (Hate).
Here is a listing of all manual functions with the Default AI. In general, there will be no need for any other manual functions in most Custom AIs.
Alt + Single Right Click: Target monster Alt + Double Right Click: Attack monster Alt + T: Standby, Idle/Passive mode, cancels all commands and returns to master Alt + Right Click Ground: Move to location (15 tile range) Alt + R: Information window
If the player is dead, manual commands can't be issued. However, the AI will continue to function as normal.
The AI is the "brain" of the Homunculus. All Homunculus behavior is controlled by an AI script. There is a choice between the use of the default script or a custom script. The default script is both poorly made and simple; the primary problems with the default script are that the Homunculus will either kill steal everything (default AI'ed Vanilmirth and Filir) or will not attack anything at all (default AI'ed Amistr and Lif). Hence it is recommended to write a custom script or use a premade one made by users. To switch between the Default AI and the customized User AI, use the /hoai command. It can also be switched in the Ragnarok Setup program by checking/unchecking the hoai checkbox in the Option tab.
The majority of homunculus users at iRO use the Azzy AI script. Once an AI script is downloaded, go to the default RO directory. This is generally located at C:\Program Files\Gravity\Ragnarok Online\AI . Insert the downloaded AI script into the USER_AI folder and relog or resummon the Homunculus. This should be done every time there is a change in script. While there are infinite possibilities with AI scripts, it is necessary to understand that there are things it can and cannot do. These limitations are what separates it from bots.
The level limit for a Homunculus owned by an Alchemist or Biochemist is 99. Once its master is promoted to Geneticist, the level limit is increased to 175. However, allowing a Homunculus to level higher than 99 is not recommended, as it will gain less HP/SP and stats compared to a Homunculus S, so it is advised to keep the Homunculus Vaporized until after completing the Homunculus S quest.
If a player kills a monster with a Homunculus summoned, the player gets 90% of Base and Job Experience from the monster, while the Homunculus get 10% of Base and Job Experience from the monster.
Whenever the player dies and the Homunculus' HP is above 80%, it will automatically be Vaporized. Otherwise it will not vaporize and is able to continue to fight, and the player continues to receive Experience from Homunculus, but manual commands cannot be issued.
Level 1 ~ 25 | |||
---|---|---|---|
Level | Total EXP | To Next Level | Rise |
1 | 0 | 50 | - |
2 | 50 | 110 | 120.00% |
3 | 160 | 180 | 63.64% |
4 | 340 | 260 | 44.44% |
5 | 600 | 350 | 34.62% |
6 | 950 | 630 | 80.00% |
7 | 1,580 | 950 | 50.79% |
8 | 2,530 | 1,310 | 37.89% |
9 | 3,840 | 1,710 | 30.53% |
10 | 5,550 | 2,150 | 25.73% |
11 | 7,700 | 3,180 | 47.91% |
12 | 10,880 | 4,300 | 35.22% |
13 | 15,180 | 5,510 | 28.14% |
14 | 20,690 | 6,810 | 23.59% |
15 | 27,500 | 8,200 | 20.41% |
16 | 35,700 | 10,800 | 31.71% |
17 | 46,500 | 13,560 | 25.56% |
18 | 60,060 | 16,480 | 21.53% |
19 | 76,540 | 19,560 | 18.69% |
20 | 96,100 | 22,800 | 16.56% |
21 | 118,900 | 28,090 | 23.20% |
22 | 146,990 | 33,630 | 19.72% |
23 | 180,620 | 39,420 | 17.22% |
24 | 220,040 | 45,460 | 15.32% |
25 | 265,500 | 51,750 | 13.84% |
Level 26 ~ 50 | |||
---|---|---|---|
Level | Total EXP | To Next Level | Rise |
26 | 317,250 | 61,150 | 18.16% |
27 | 378,400 | 70,910 | 15.96% |
28 | 449,310 | 81,030 | 14.27% |
29 | 530,340 | 91,510 | 12.93% |
30 | 621,850 | 102,350 | 11.85% |
31 | 724,200 | 117,580 | 14.88% |
32 | 841,780 | 133,300 | 13.37% |
33 | 975,080 | 149,510 | 12.16% |
34 | 1,124,590 | 166,210 | 11.17% |
35 | 1,290,800 | 183,400 | 10.34% |
36 | 1,474,200 | 206,480 | 12.58% |
37 | 1,680,680 | 230,200 | 11.49% |
38 | 1,910,880 | 254,560 | 10.58% |
39 | 2,165,440 | 279,560 | 9.82% |
40 | 2,445,000 | 305,200 | 9.17% |
41 | 2,750,200 | 338,450 | 10.89% |
42 | 3,088,650 | 372,510 | 10.06% |
43 | 3,461,160 | 407,380 | 9.36% |
44 | 3,868,540 | 443,060 | 8.76% |
45 | 4,311,600 | 479,550 | 8.24% |
46 | 4,791,150 | 525,590 | 9.60% |
47 | 5,316,740 | 572,630 | 8.95% |
48 | 5,889,370 | 620,670 | 8.39% |
49 | 6,510,040 | 669,710 | 7.90% |
50 | 7,179,750 | 719,750 | 7.47% |
Level 51 ~ 75 | |||
---|---|---|---|
Level | Total EXP | To Next Level | Rise |
51 | 7,899,500 | 781,500 | 8.58% |
52 | 8,681,000 | 844,460 | 8.06% |
53 | 9,525,460 | 908,630 | 7.60% |
54 | 10,434,090 | 974,010 | 7.20% |
55 | 11,408,100 | 1,040,600 | 6.84% |
56 | 12,448,700 | 1,121,280 | 7.75% |
57 | 13,569,980 | 1,203,400 | 7.32% |
58 | 14,773,380 | 1,286,960 | 6.94% |
59 | 16,060,340 | 1,371,960 | 6.60% |
60 | 17,432,300 | 1,458,400 | 6.30% |
61 | 18,890,700 | 1,561,530 | 7.07% |
62 | 20,452,230 | 1,666,350 | 6.71% |
63 | 22,118,580 | 1,772,860 | 6.39% |
64 | 23,891,440 | 1,881,060 | 6.10% |
65 | 25,772,500 | 1,990,950 | 5.84% |
66 | 27,763,450 | 2,120,350 | 6.50% |
67 | 29,883,800 | 2,251,710 | 6.20% |
68 | 32,135,510 | 2,385,030 | 5.92% |
69 | 34,520,540 | 2,520,310 | 5.67% |
70 | 37,040,850 | 2,657,550 | 5.45% |
71 | 39,698,400 | 2,817,340 | 6.01% |
72 | 42,515,740 | 2,979,380 | 5.75% |
73 | 45,495,120 | 3,143,670 | 5.51% |
74 | 48,638,790 | 3,310,210 | 5.30% |
75 | 51,949,000 | 3,479,000 | 5.10% |
Level 76 ~ 99 | |||
---|---|---|---|
Level | Total EXP | To Next Level | Rise |
76 | 55,428,000 | 3,673,600 | 5.59% |
77 | 59,101,600 | 3,870,760 | 5.37% |
78 | 62,972,360 | 4,070,480 | 5.16% |
79 | 67,042,840 | 4,272,760 | 4.97% |
80 | 71,315,600 | 4,477,600 | 4.79% |
81 | 75,793,200 | 4,711,730 | 5.23% |
82 | 80,504,930 | 4,948,750 | 5.03% |
83 | 85,453,680 | 5,188,660 | 4.85% |
84 | 90,642,340 | 5,431,460 | 4.68% |
85 | 96,073,800 | 5,677,150 | 4.52% |
86 | 101,750,950 | 5,955,830 | 4.91% |
87 | 107,706,780 | 6,237,750 | 4.73% |
88 | 113,944,530 | 6,522,910 | 4.57% |
89 | 120,467,440 | 6,811,310 | 4.42% |
90 | 127,278,750 | 7,102,950 | 4.28% |
91 | 134,381,700 | 7,431,500 | 4.63% |
92 | 141,813,200 | 7,763,660 | 4.47% |
93 | 149,576,860 | 8,099,430 | 4.32% |
94 | 157,676,290 | 8,438,810 | 4.19% |
95 | 166,115,100 | 8,781,800 | 4.06% |
96 | 174,896,900 | 9,165,840 | 4.37% |
97 | 184,062,740 | 9,553,880 | 4.23% |
98 | 193,616,620 | 9,945,920 | 4.10% |
99 | 203,562,540 | 10,350,000 | 4.06% |
Need confirmations from other players about buff. Some buffs can be casted on homunculus but it's not clear they're affected or not or have similar restriction like Mercenaries
Homunculus & Homunculus S | ||
---|---|---|
Homunculus Skills | Amistr | Adamantium Skin • Amistr Bulwark • Blood Lust • Castling |
Filir | Accelerated Flight • Flitting • Moonlight • S.B.R.44 | |
Lif | Brain Surgery • Healing Hands • Mental Charge • Urgent Escape | |
Vanilmirth | Caprice • Chaotic Blessings • Instruction Change • Self-Destruction | |
Homunculus S Skills | Bayeri | Angriffs Modus • Goldene Ferse • Heilige Stange • Stahl Horn • Stein Wand |
Dieter | Granitic Armor • Lava Slide • Magma Flow • Pyroclastic • Volcanic Ash | |
Eira | Eraser Cutter • Light of Regenerate • Overed Boost • Silent Breeze • Xeno Slasher | |
Eleanor | C.B.C (Continual Break Combo) • E.Q.C (Eternal Quick Combo) • Midnight Frenzy • Silvervein Rush • Sonic Claw • Style Change • Tinder Breaker | |
Sera | Needle of Paralyze • Poison Mist • Pain Killer • Summon Legion | |
Alchemist's Skills | Bioethics • |
Leveling | |
---|---|
Levels | Experience • Base Level (Base EXP Chart • Base EXP Quests) • Job Level (Job EXP Chart • Job EXP Quests) • Party System • Guild Level • Homunculus Level (S-Type) |
Leveling Methods | Adventurer's Guild • Bounty Board Quests • Eden Group Leveling Quests • Daily Quests • Leveling Spots • EXP Quest Table • Weekly Turn-In Events (Gramps) |